We present a system for realistic facial animation that decomposes facial motion capture data into semantically meaningful motion channels based on the Facial Action Coding System...
Traditionally, human facial expressions have been studied using either 2D static images or 2D video sequences. The 2D-based analysis is incapable of handing large pose variations....
Lijun Yin, Xiaozhou Wei, Yi Sun, Jun Wang, Matthew...
We introduce a method for predicting a control signal from another related signal, and apply it to voice puppetry: Generating full facial animation from expressive information in ...
To create realistic and expressive virtual humans, we need to develop better models of the processes and dynamics of human emotions and expressions. A first step in this effort is...
What visual cues do human viewers use to assign personality characteristics to animated characters? While most facial animation systems associate facial actions to limited emotion...
Ali Arya, Lisa N. Jefferies, James T. Enns, Steve ...