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ICC
2007
IEEE
161views Communications» more  ICC 2007»
14 years 1 months ago
Optimizing Multiplayer Gaming Protocols for Heterogeneous Network Environment
— The paper is concerned with a novel adaptive game server protocol optimization to combat network latencies in the case of heterogeneous network environment. In this way, game p...
Zsolt Kenesi, Gábor Kiss, János Leve...
GECCO
2007
Springer
212views Optimization» more  GECCO 2007»
14 years 1 months ago
A developmental model of neural computation using cartesian genetic programming
The brain has long been seen as a powerful analogy from which novel computational techniques could be devised. However, most artificial neural network approaches have ignored the...
Gul Muhammad Khan, Julian F. Miller, David M. Hall...
ACSAC
2006
IEEE
14 years 1 months ago
Foreign Code Detection on the Windows/X86 Platform
As new attacks against Windows-based machines emerge almost on a daily basis, there is an increasing need to “lock down” individual users’ desktop machines in corporate comp...
Susanta Nanda, Wei Li, Lap-Chung Lam, Tzi-cker Chi...
INFOCOM
2006
IEEE
14 years 1 months ago
How to Select a Good Alternate Path in Large Peer-to-Peer Systems?
Abstract— When multiple paths are available between communicating hosts, application quality can be improved by switching among them to always use the best one. The key to such a...
Teng Fei, Shu Tao, Lixin Gao, Roch Guérin
INFOCOM
2006
IEEE
14 years 1 months ago
Accelerating Simulation of Large-Scale IP Networks: A Network Invariant Preserving Approach
— In this paper, we propose a simulation framework, TranSim, that reduces the rate at which packet-events are generated, in order to accelerate large-scale simulation of IP netwo...
Hwangnam Kim, Hyuk Lim, Jennifer C. Hou
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