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ACMACE
2005
ACM
14 years 2 months ago
Designing a narrative-based audio only 3D game engine
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
Timothy Roden, Ian Parberry
VISSYM
2007
13 years 11 months ago
Dimensional Congruence for Interactive Visual Data Mining and Knowledge Discovery
Many authors in the field of 3D human computer interaction have described the advantages of 3D user interfaces: Intuitive metaphors from daily life, immersive workspaces, virtual ...
Sebastian Baumgärtner, Achim Ebert, Matthias ...
CN
1999
107views more  CN 1999»
13 years 8 months ago
Programmable mobile networks
We present the design, implementation and evaluation of an open programmable mobile network based on distributed object technology called mobiware that dynamically exploits the in...
Andrew T. Campbell, Michael E. Kounavis, Raymond R...
AVI
2006
13 years 10 months ago
The ASPICE project: inclusive design for the motor disabled
The ASPICE project aims at the development of a system which allows the neuromotor disabled persons to improve or recover their mobility (directly or by emulation) and communicati...
Fabio Aloise, Febo Cincotti, Fabio Babiloni, Maria...
ICDE
2008
IEEE
129views Database» more  ICDE 2008»
14 years 3 months ago
Testing mobile agent platforms over the air
— Mobile agents are considered a suitable technology to develop applications for wireless environments with limited communication capabilities. Thus, they offer interesting advan...
Oscar Urra, Sergio Ilarri, Eduardo Mena