This paper addresses the problem of recognizing policies given logs of battle scenarios from multi-player games. The ability to identify individual and team policies from observat...
When it comes to building robot controllers, highlevel programming arises as a feasible alternative to planning. The task then is to verify a high-level program by finding a lega...
Abstract. This paper presents a novel method for developing and evaluating intelligent robot behavior for joint human-robot activities. We extended a physical simulation of an auto...
Planning for real robots to act in dynamic and uncertain environments is a challenging problem. A complete model of the world is not viable and an integration of deliberation and ...
Manuela M. Veloso, Elly Winner, Scott Lenser, Jame...