3D human motion capture by real-time monocular vision without using markers can be achieved by registering a 3D articulated model on a video. Registration consists in iteratively o...
We are interested in the content analysis of video from a collection of spatially distant cameras viewing a single environment. We address the task of counting the number of diffe...
This paper explores and evaluates the support for objectfocused collaboration provided by a desktop Collaborative Virtual Environment. The system was used to support an experiment...
Jon Hindmarsh, Mike Fraser, Christian Heath, Steve...
In certain real-time applications, ranging from multimedia to telecommunication systems, timing constraints can be more flexible than scheduling theory usually permits. For exampl...
In this paper, we want to exploit the knowledge obtained from those detected objects which are incorporated into the background model since they cease their movement. These motionl...
Ivan Huerta Casado, Daniel Rowe, Jordi Gonzà...