We describe a prototype system that combines together the overlaid 3D graphics of augmented reality with the untethered freedom of mobile computing. The goal is to explore how the...
Abstract—The pervasive computing vision consists in realizing ubiquitous technologies to support the execution of people’s everyday tasks by proactively providing appropriate i...
Enforcing rich policies in open environments will increasingly require the ability to dynamically identify external sources of information necessary to enforce different policies (...
Computing technologies such as games, social networking sites, and virtual environments often reproduce forms of social stigma encountered in everyday real life, as well as introd...
We consider the problem of providing network access to hosts whose physical location changes with time. Such hosts cannot depend on traditional forms of network connectivity and r...
John Ioannidis, Dan Duchamp, Gerald Q. Maguire Jr.