State estimation consists of updating an agent’s belief given executed actions and observed evidence to date. In single agent environments, the state estimation can be formalize...
In this paper, we describe an experiment to evolve oral tract (mouth) shapes for a set of vowels for two adult males. Target vowels were recorded in an acoustically anechoic room ...
David M. Howard, Andy M. Tyrrell, Crispin H. V. Co...
To test large scale socially embedded systems, this paper proposes a multiagent-based participatory design that consists of two steps; 1) participatory simulation, where scenario-...
Many complex control problems require sophisticated solutions that are not amenable to traditional controller design. Not only is it difficult to model real world systems, but oft...
Large systems of agents deployed in a real-world environment face threats to their problem solving performance that are independent of the complexity of the problem or the charact...