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» Evolution of Embodied Intelligence
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ECAL
2007
Springer
14 years 3 months ago
Genotype Editing and the Evolution of Regulation and Memory
Our agent-based model of genotype editing is defined by two distinct genetic components: a coding portion encoding phenotypic solutions, and a non-coding portion used to edit the ...
Luis Mateus Rocha, Jasleen Kaur
ECAL
2007
Springer
14 years 3 months ago
The Evolution of Pain
We describe two simple simulations in which artificial organisms evolve an ability to respond to inputs from within their own body and these inputs themselves can evolve. In the fi...
Alberto Acerbi, Domenico Parisi
EVOW
2005
Springer
14 years 2 months ago
The Electric Sheep Screen-Saver: A Case Study in Aesthetic Evolution
Abstract. Electric Sheep is a distributed screen-saver that harnesses idle computers into a render farm with the purpose of animating and evolving artificial life-forms known as s...
Scott Draves
EVOW
2005
Springer
14 years 2 months ago
Developing Fitness Functions for Pleasant Music: Zipf's Law and Interactive Evolution Systems
Abstract. In domains such as music and visual art, where the quality of an individual often depends on subjective or hard to express concepts, the automating fitness assignment bec...
Bill Z. Manaris, Penousal Machado, Clayton McCaule...
AE
2003
Springer
14 years 2 months ago
Optimising Graph Partitions Using Parallel Evolution
Abstract. The graph partitioning problem consists of dividing the vertices of a graph into a set of balanced parts, such that the number of edges connecting vertices in different ...
Raul Baños, Consolación Gil, Julio O...