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» Evolutionary Approach to the Game of Checkers
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AIIDE
2007
13 years 10 months ago
Automatic Design of Balanced Board Games
AI techniques are already widely used in game software to provide computer-controlled opponents for human players. However, game design is a more-challenging problem than game pla...
Joe Marks, Vincent Hom
PCI
2005
Springer
14 years 1 months ago
The Contribution of Game Theory to Complex Systems
We address several recent developments in non-cooperative as well as evolutionary game theory, that give a new viewpoint to Complex Systems understanding. In particular, we discuss...
Spyros C. Kontogiannis, Paul G. Spirakis
CVIU
2011
12 years 12 months ago
Graph-based quadratic optimization: A fast evolutionary approach
Quadratic optimization lies at the very heart of many structural pattern recognition and computer vision problems, such as graph matching, object recognition, image segmentation, ...
Samuel Rota Bulò, Marcello Pelillo, Immanue...
CIG
2006
IEEE
14 years 2 months ago
Evolving Adaptive Play for the Game of Spoof Using Genetic Programming
Abstract— Many games require opponent modelling for optimal performance. The implicit learning and adaptive nature of evolutionary computation techniques offer a natural way to d...
Mark Wittkamp, Luigi Barone
INFOCOM
2008
IEEE
14 years 2 months ago
Modeling Resource Sharing Dynamics of VoIP Users over a WLAN Using a Game-Theoretic Approach
—We consider a scenario in which users share an access point and are mainly interested in VoIP applications. Each user is allowed to adapt to varying network conditions by choosi...
Edson H. Watanabe, Daniel S. Menasché, Edmu...