The User-centered design (UCD) Gymkhana is a tool for human-computer interaction practitioners to demonstrate through a game the key user-centered design methods and how they inte...
Outdoor multi-player games are an increasingly popular application area for ubiquitous computing, supporting experimentation both with new technologies and new user experiences. T...
Matthew Chalmers, Marek Bell, Barry Brown, Malcolm...
We study the survivable version of the game theoretic network formation model known as the Connection Game, originally introduced in [5]. In this model, players attempt to connect ...
Combining with the characteristics of equestrian sports and the psycho diagnosis technology and using the tools such as Visual Basic, Photoshop, Microsoft Access, Psychodiagnosis ...
This paper describes the design of SCORPIODROME a mixed reality game for groups of 3-4 children aged 11-14. SCORPIODROME is designed for social gaming; i.e., computer gaming that ...