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93
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AUSAI
2010
Springer
14 years 10 months ago
Evolutionary Non Photo-Realistic Animations with Triangular Brushstrokes
Abstract. We have developed a method for generating non photorealistic animations of a target image. The animations start as a random collection of triangular strokes on a canvas a...
Ashkan Izadi, Victor Ciesielski, Marsha Berry
GECCO
2004
Springer
140views Optimization» more  GECCO 2004»
15 years 6 months ago
Keeping the Diversity with Small Populations Using Logic-Based Genetic Programming
We present a new method of Logic-Based Genetic Programming (LBGP). Using the intrinsic mechanism of backtracking in Prolog, we utilize large individual programs with redundant clau...
Ken Taniguchi, Takao Terano
ACSAC
2007
IEEE
15 years 7 months ago
Automated Vulnerability Analysis: Leveraging Control Flow for Evolutionary Input Crafting
We present an extension of traditional "black box" fuzz testing using a genetic algorithm based upon a Dynamic Markov Model fitness heuristic. This heuristic allows us t...
Sherri Sparks, Shawn Embleton, Ryan Cunningham, Cl...
82
Voted
BMCBI
2008
111views more  BMCBI 2008»
15 years 22 days ago
GENOMEPOP: A program to simulate genomes in populations
Background: There are several situations in population biology research where simulating DNA sequences is useful. Simulation of biological populations under different evolutionary...
Antonio Carvajal-Rodríguez
108
Voted
GECCO
2010
Springer
158views Optimization» more  GECCO 2010»
15 years 3 months ago
Efficiently evolving programs through the search for novelty
A significant challenge in genetic programming is premature convergence to local optima, which often prevents evolution from solving problems. This paper introduces to genetic pro...
Joel Lehman, Kenneth O. Stanley