Abstract. We have developed a method for generating non photorealistic animations of a target image. The animations start as a random collection of triangular strokes on a canvas a...
We present a new method of Logic-Based Genetic Programming (LBGP). Using the intrinsic mechanism of backtracking in Prolog, we utilize large individual programs with redundant clau...
We present an extension of traditional "black box" fuzz testing using a genetic algorithm based upon a Dynamic Markov Model fitness heuristic. This heuristic allows us t...
Sherri Sparks, Shawn Embleton, Ryan Cunningham, Cl...
Background: There are several situations in population biology research where simulating DNA sequences is useful. Simulation of biological populations under different evolutionary...
A significant challenge in genetic programming is premature convergence to local optima, which often prevents evolution from solving problems. This paper introduces to genetic pro...