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AUSAI
2010
Springer
13 years 8 months ago
Evolutionary Non Photo-Realistic Animations with Triangular Brushstrokes
Abstract. We have developed a method for generating non photorealistic animations of a target image. The animations start as a random collection of triangular strokes on a canvas a...
Ashkan Izadi, Victor Ciesielski, Marsha Berry
GECCO
2004
Springer
140views Optimization» more  GECCO 2004»
14 years 4 months ago
Keeping the Diversity with Small Populations Using Logic-Based Genetic Programming
We present a new method of Logic-Based Genetic Programming (LBGP). Using the intrinsic mechanism of backtracking in Prolog, we utilize large individual programs with redundant clau...
Ken Taniguchi, Takao Terano
ACSAC
2007
IEEE
14 years 5 months ago
Automated Vulnerability Analysis: Leveraging Control Flow for Evolutionary Input Crafting
We present an extension of traditional "black box" fuzz testing using a genetic algorithm based upon a Dynamic Markov Model fitness heuristic. This heuristic allows us t...
Sherri Sparks, Shawn Embleton, Ryan Cunningham, Cl...
BMCBI
2008
111views more  BMCBI 2008»
13 years 11 months ago
GENOMEPOP: A program to simulate genomes in populations
Background: There are several situations in population biology research where simulating DNA sequences is useful. Simulation of biological populations under different evolutionary...
Antonio Carvajal-Rodríguez
GECCO
2010
Springer
158views Optimization» more  GECCO 2010»
14 years 2 months ago
Efficiently evolving programs through the search for novelty
A significant challenge in genetic programming is premature convergence to local optima, which often prevents evolution from solving problems. This paper introduces to genetic pro...
Joel Lehman, Kenneth O. Stanley