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VR
2003
IEEE
163views Virtual Reality» more  VR 2003»
13 years 12 months ago
Ribbon Networks for Modeling Navigable Paths of Autonomous Agents in Virtual Urban Environments
This paper presents a real-time database modeling complex networks of intersecting roads and walkways in urban virtual environments. The database represents information about the ...
Peter Willemsen, Joseph K. Kearney, Hongling Wang
GECCO
2007
Springer
162views Optimization» more  GECCO 2007»
13 years 10 months ago
Genetic evolution of hierarchical behavior structures
The development of coherent and dynamic behaviors for mobile robots is an exceedingly complex endeavor ruled by task objectives, environmental dynamics and the interactions within...
Brian G. Woolley, Gilbert L. Peterson
GECCO
2004
Springer
155views Optimization» more  GECCO 2004»
14 years 2 days ago
Genetic Network Programming with Reinforcement Learning and Its Performance Evaluation
A new graph-based evolutionary algorithm named “Genetic Network Programming, GNP” has been proposed. GNP represents its solutions as directed graph structures, which can improv...
Shingo Mabu, Kotaro Hirasawa, Jinglu Hu
ATAL
2006
Springer
13 years 10 months ago
Exploring sensor networks using mobile agents
Today's wireless sensor networks have limited flexibility because their software is static. Mobile agents alleviate this problem by introducing mobile code and state. Mobile ...
Daniel Massaguer, Chien-Liang Fok, Nalini Venkatas...
IWINAC
2007
Springer
14 years 25 days ago
Evolving Robot Behaviour at Micro (Molecular) and Macro (Molar) Action Level
We investigate how it is possible to shape robot behaviour adopting a molecular or molar point of view. These two ways to approach the issue are inspired by Learning Psychology, wh...
Michela Ponticorvo, Orazio Miglino