The paper presents for the first time automatic module acquisition and evolution within the graph based Cartesian Genetic Programming method. The method has been tested on a set of...
No silicon fabrication and characterization of circuits with topologies designed by evolution has been done before, leaving open questions about the feasibility of the evolutionar...
Adrian Stoica, Ricardo Salem Zebulum, Xin Guo, Did...
We investigate user-guided evolution for the development of virtual 3D building structures for the prototype (commercial) game Subversion, which is being developed by Introversion ...
Andrew Martin, Andrew Lim, Simon Colton, Cameron B...
This paper studies the strategies for multi-objective optimization in a dynamic environment. In particular, we focus on problems with objective replacement, where some objectives ...
We describe two simple simulations in which artificial organisms evolve an ability to respond to inputs from within their own body and these inputs themselves can evolve. In the fi...