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CAISE
2003
Springer
14 years 1 months ago
Component Engineering for Large Database Applications
Database modeling is still a job of an artisan. Due to this approach database schemata evolve by growth without any evolution plan. Finally, they cannot be examined, surveyed, cons...
Bernhard Thalheim
IJCNN
2008
IEEE
14 years 2 months ago
Neuro-visual control in the Quake II game engine
— The first-person-shooter Quake II is used as a platform to test neuro-visual control and retina input layouts. Agents are trained to shoot a moving enemy as quickly as possibl...
Matt Parker, Bobby D. Bryant
ISCC
2005
IEEE
14 years 1 months ago
Improving Survivability through Traffic Engineering in MPLS Networks
The volume of higher priority Internet applications is increasing as the Internet continues to evolve. Customers require Quality of Service (QoS) guarantees with not only guarante...
Mina Amin, Kin-Hon Ho, George Pavlou, Michael P. H...
ICSM
2009
IEEE
14 years 2 months ago
Beyond generated software documentation - A web 2.0 perspective
Over the last decades, software engineering processes have constantly evolved to reflect cultural, social, technological, and organizational changes, which are often a direct resu...
Philipp Schügerl, Juergen Rilling, Philippe C...
CEC
2009
IEEE
14 years 2 months ago
Evolving coordinated quadruped gaits with the HyperNEAT generative encoding
— Legged robots show promise for complex mobility tasks, such as navigating rough terrain, but the design of their control software is both challenging and laborious. Traditional...
Jeff Clune, Benjamin E. Beckmann, Charles Ofria, R...