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» Evolving a DSL Implementation
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IEE
2007
126views more  IEE 2007»
13 years 7 months ago
Computer games software factory and edutainment platform for microsoft .NET
— This paper presents an environment targeted at computer games development industrialization in the .NET Platform. A computer game product line definition and its architecture a...
André Wilson Brotto Furtado, André L...
BALT
2010
13 years 2 months ago
Grammatical Aspects: Coping with Duplication and Tangling in Language Specifications
For the purposes of tool development, computer languages are usually described using context-free grammars with annotations such as semantic actions or pretty-printing instructions...
Andrey Breslav
ICARCV
2002
IEEE
185views Robotics» more  ICARCV 2002»
14 years 19 days ago
Evolving cooperative robotic behaviour using distributed genetic programming
Cooperative robotic systems provide design and implementation challenges that are not easy to solve. This paper describes a parallel implementation for evolving cooperative roboti...
Chris H. Messom, Matthew G. Walker
ICSE
2009
IEEE-ACM
14 years 2 months ago
Creating and evolving software by searching, selecting and synthesizing relevant source code
When programmers develop or maintain software, they instinctively sense that there are fragments of code that other developers implemented somewhere, and these code fragments coul...
Denys Poshyvanyk, Mark Grechanik
PLDI
2006
ACM
14 years 1 months ago
Context-sensitive domain-independent algorithm composition and selection
Progressing beyond the productivity of present-day languages appears to require using domain-specific knowledge. Domain-specific languages and libraries (DSLs) proliferate, but ...
Troy A. Johnson, Rudolf Eigenmann