Modeling the behavior of Non-Player Characters (NPCs) so that they can act properly in an artificial world is a difficult, yet essential task in the development of modern computer...
In this paper we present ideas and architectural principles upon which we are basing the development of a distributed, open-source infrastructure that, in turn, will support the ex...
Thomas Heistracher, Thomas Kurz, Claudius Masuch, ...
We evaluate whether John Holland's Echo model exemplifies his theory of complex adaptive systems. After reviewing Holland's theory of complex adaptive systems and descri...
Abstract--The constrained optimization with differential evolution (DE) is addressed. A novel variant of competitive differential evolution with a hybridized search of feasibility ...
In this paper we demonstrate how genetic algorithms can be used to reverse engineer an evaluation function’s parameters for computer chess. Our results show that using an approp...
Omid David-Tabibi, Moshe Koppel, Nathan S. Netanya...