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AIIDE
2006
13 years 9 months ago
Modeling Self-Adapting and Multicultural Non-Player Characters in Artificial Worlds
Modeling the behavior of Non-Player Characters (NPCs) so that they can act properly in an artificial world is a difficult, yet essential task in the development of modern computer...
Samuel Marin
CORR
2004
Springer
108views Education» more  CORR 2004»
13 years 8 months ago
Pervasive Service Architecture for a Digital Business Ecosystem
In this paper we present ideas and architectural principles upon which we are basing the development of a distributed, open-source infrastructure that, in turn, will support the ex...
Thomas Heistracher, Thomas Kurz, Claudius Masuch, ...
EC
2000
93views ECommerce» more  EC 2000»
13 years 8 months ago
Is Echo a Complex Adaptive System?
We evaluate whether John Holland's Echo model exemplifies his theory of complex adaptive systems. After reviewing Holland's theory of complex adaptive systems and descri...
Richard Smith, Mark A. Bedau
IMCSIT
2010
13 years 6 months ago
Enhanced Competitive Differential Evolution for Constrained Optimization
Abstract--The constrained optimization with differential evolution (DE) is addressed. A novel variant of competitive differential evolution with a hybridized search of feasibility ...
Josef Tvrdík, Radka Polakova
GECCO
2008
Springer
143views Optimization» more  GECCO 2008»
13 years 9 months ago
Genetic algorithms for mentor-assisted evaluation function optimization
In this paper we demonstrate how genetic algorithms can be used to reverse engineer an evaluation function’s parameters for computer chess. Our results show that using an approp...
Omid David-Tabibi, Moshe Koppel, Nathan S. Netanya...