In most modern video games, character behavior is scripted; no matter how many times the player exploits a weakness, that weakness is never repaired. Yet if game characters could ...
Kenneth O. Stanley, Igor Karpov, Risto Miikkulaine...
We present a simple statistical model of molecular function evolution to predict protein function. The model description encodes general knowledge of how molecular function evolve...
Barbara E. Engelhardt, Michael I. Jordan, Steven E...
A standard method for approximating averages in probabilistic models is to construct a Markov chain in the product space of the random variables with the desired equilibrium distr...
Scientific practices increasingly incorporate sensors for data capture, information visualization for data analysis, and low-cost mobile devices for fieldbased inquiries incorpora...
Daniel Spikol, Marcelo Milrad, Heidy Maldonado, Ro...
Abstract. Finite-state machines are the most pervasive models of computation, not only in theoretical computer science, but also in all of its applications to real-life problems, a...