This paper presents the evolving objects library (EOlib), an object-oriented framework for evolutionary computation (EC) that aims to provide a flexible set of classes to build EC...
A visually-based evolvable control architecture for agents in interactive entertainment applications is presented. Agents process images of their local surroundings according to ev...
Software evolution is characterized by inevitable changes of software and increasing software complexities, which in turn may lead to huge costs unless rigorously taking into acco...
Hongyu Pei Breivold, Ivica Crnkovic, Peter J. Erik...
We present a system that can evolve the morphology and the controller of virtual walking and block-throwing creatures (catapults) using a genetic algorithm. The system is based on ...
A complete hardware implementation of an evolvable combinational unit for FPGAs is presented. The proposed combinational unit consisting of a virtual reconfigurable circuit and evo...