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AGENTS
1997
Springer
14 years 2 months ago
Go with the Flow: Synthetic Vision for Autonomous Animated Creatures
Real-time obstacle avoidance and low-level navigation is a fundamental problem for autonomous animated creatures. Here we present an ethologically inspired approach to this proble...
Bruce Blumberg
MICAI
2004
Springer
14 years 3 months ago
Don't You Escape! I'll Tell You My Story
Abstract. This paper makes two contributions to increasing the engagement of users in virtual heritage environments by adding virtual living creatures. This work is carried out on ...
Jesús Ibáñez, Carlos Delgado-...
AAMAS
2005
Springer
14 years 3 months ago
Evolving the Game of Life
It is difficult to define a set of rules for a cellular automaton (CA) such that creatures with life-like properties (stability and dynamic behaviour, reproducton and self-repai...
Dimitar Kazakov, Matthew Sweet
SAINT
2005
IEEE
14 years 3 months ago
Design and Evaluation of a Location-Based Virtual City System for Mobile Phones
We are developing a virtual city system with a model that consists of virtual architectural objects and virtual creatures, geographically overlaid onto the real world. People who ...
Hiroyuki Tarumi, Seiko Tokuda, Tomohiro Yasui, Kaz...
IVA
2001
Springer
14 years 2 months ago
The InViWo Toolkit: Describing Autonomous Virtual Agents and Avatars
The InViWo project aims at providing high-level intuitive tools to describe virtual worlds populated with “intelligent” creatures and avatars. For this purpose, we have define...
Nadine Richard, Philippe Codognet, Alain Grumbach