The visual hull is widely used to produce three dimensional models from multiple views, due to the reliability of the resulting surface. This paper presents a novel method for eff...
— A view-dependent visibility estimation technique for tree models is proposed in this work. While most previous work focused on visibility estimation of large objects in archite...
—We present a framework to compute the visual hull of a polyhedral scene, in which the vertices of the polyhedra are given with some imprecision. Two kinds of visual event surfac...
The result of a scene manipulation is usually displayed by rerendering the entire image even if the change has affected only a small portion of it. This paper presents a system th...
We present new algorithms for creating and rendering visual hulls in real-time. Unlike voxel or sampled approaches, we compute an exact polyhedral representation for the visual hul...