In this paper we present a new framework for collision and self-collision detection for highly deformable objects such as cloth. It permits to efficiently trade off accuracy for s...
Rendering large trimmed NURBS models with high quality at interactive frame rates is of great interest for industry, since nearly all their models are designed on the basis of thi...
In recent years realistic input models for geometric algorithms have been studied. The most important models introduced are fatness, low density, unclutteredness, and small simple...
Mark de Berg, Haggai David, Matthew J. Katz, Mark ...
This paper proposes a novel representation of the free space of mobile robot by distinct, non-overlapping regions called Edge Visibility Regions (EVRs). An algorithm to partition ...
Invariant feature descriptors such as SIFT and GLOH have been demonstrated to be very robust for image matching and object recognition. However, such descriptors are typically of ...