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» Example-based Deformation Transfer for 3D Polygon Models
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AMDO
2006
Springer
13 years 11 months ago
Transferring a Labeled Generic Rig to Animate Face Models
We present a facial deformation system that adapts a generic facial rig into different face models. The deformation is based on labels and allows transferring specific facial feat...
Verónica Costa Teixeira Orvalho, Ernesto Za...
SMI
2005
IEEE
143views Image Analysis» more  SMI 2005»
14 years 1 months ago
Design and Manipulation of Polygonal Models in a Haptic, Stereoscopic Virtual Environment
This paper presents a flexible, scalable framework for interactive hands-on shape design in a haptic, stereoscopic virtual environment. The framework is founded upon the concept ...
Jing Hua, Ye Duan, Hong Qin
MM
2005
ACM
188views Multimedia» more  MM 2005»
14 years 1 months ago
Detecting group activities using rigidity of formation
Most work in human activity recognition is limited to relatively simple behaviors like sitting down, standing up or other dramatic posture changes. Very little has been achieved i...
Saad M. Khan, Mubarak Shah
3DPVT
2002
IEEE
158views Visualization» more  3DPVT 2002»
14 years 12 days ago
Stochastic Mesh-Based Multiview Reconstruction
A method for reconstruction of 3D polygonal models from multiple views is presented. The method uses sampling techniques to construct a texture-mapped semi-regular polygonal mesh ...
John Isidoro, Stan Sclaroff
PG
1998
IEEE
13 years 11 months ago
Interactive Mesh Dragging with Adaptive Remeshing Technique
We propose a 3D mesh-dragging method useful for intuitive, efficient geometric modeling of free-form polygonal models. With our method, the user can drag a part of a triangular me...
Hiromasa Suzuki, Yusuke Sakurai, Takashi Kanai, Fu...