We present an interactive modelling technique, which reconstructs three-dimensional objects from user-drawn twodimensional strokes. We first extract a skeleton from the 2D contour...
Abstract. The notion of skeleton plays a major role in shape analysis. Some usually desirable characteristics of a skeleton are: sufficient for the reconstruction of the original o...
The topic of skeletal animation and its associated techniques have previously been applied in the area of animating computer-generated characters for motion pictures and computer ...
In this paper, we present a skeletal rigid skinning approach. First, we describe a skeleton extraction technique that produces refined skeletons appropriate for animation from deco...
We describe a new decomposition algorithm for twodimensional, polygonal shapes. The algorithm first finds a set of overlapping ribbon-like subshapes ("ribbons") by group...