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ITIIS
2010
343views more  ITIIS 2010»
13 years 6 months ago
Dynamic Manipulation of a Virtual Object in Marker-less AR system Based on Both Human Hands
This paper presents a novel approach to control the augmented reality (AR) objects robustly in a marker-less AR system by fingertip tracking and hand pattern recognition. It is kn...
Junchul Chun, Byungsung Lee
FGR
2011
IEEE
268views Biometrics» more  FGR 2011»
13 years 2 months ago
Emotion recognition using PHOG and LPQ features
— We propose a method for automatic emotion recognition as part of the FERA 2011 competition [1] . The system extracts pyramid of histogram of gradients (PHOG) and local phase qu...
Abhinav Dhall, Akshay Asthana, Roland Goecke, Tom ...
CVPR
2012
IEEE
12 years 1 months ago
Exemplar-based human action pose correction and tagging
The launch of Xbox Kinect has built a very successful computer vision product and made a big impact to the gaming industry; this sheds lights onto a wide variety of potential appl...
Wei Shen, Ke Deng, Xiang Bai, Tommer Leyvand, Bain...
CVPR
2012
IEEE
12 years 1 months ago
Boosting bottom-up and top-down visual features for saliency estimation
Despite significant recent progress, the best available visual saliency models still lag behind human performance in predicting eye fixations in free-viewing of natural scenes. ...
Ali Borji
CVPR
2000
IEEE
15 years 1 months ago
Variable Albedo Surface Reconstruction from Stereo and Shape from Shading
We presen t a multiview method for the computation of object shape and re ectance characteristics based on the integration of shape from shading (SFS) and stereo, for nonconstan t...
Dimitris Samaras, Dimitris N. Metaxas, Pascal Fua,...