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ECBS
1997
IEEE
118views Hardware» more  ECBS 1997»
14 years 1 months ago
A generic system for interactive real-time animation
We present a new approach to an interactive design and analysis environment for visual languages. The main components, i.e., editor, animator, and interpreter, are introduced. The...
Marita Dücker, Georg Lehrenfeld, Wolfgang M&u...
ICSE
2010
IEEE-ACM
14 years 29 days ago
Zenet: generating and enforcing real-time temporal invariants
Generating correct specifications for real-time event-driven software systems is difficult and time-consuming. Even when such specifications have been created, they are often us...
Chris Lewis
WSC
2001
13 years 10 months ago
Practical approaches for validating a construction simulation
This paper presents three methods implemented in the activity-based construction modeling and simulation (ABC) system for validating a construction simulation. The first method re...
Jonathan Jingsheng Shi
ISTA
2003
13 years 10 months ago
Formal Modeling of Communication Traces
: Development of distributed systems is complicated by the absence of reliable global timing, concurrency, and nondeterminism. To deal with these obstacles log files are produced b...
Sergiy Boroday, Hesham Hallal, Alexandre Petrenko,...
ENTCS
2002
78views more  ENTCS 2002»
13 years 8 months ago
Slicing Synchronous Reactive Programs
This paper extends the well-known technique of slicing to synchronous reactive programs. Synchronous languages exemplified by Esterel, Lustre, Signal and Argos, novel model of exe...
Vinod Ganapathy, S. Ramesh