Sciweavers

516 search results - page 83 / 104
» Execution replay and debugging
Sort
View
MVA
1994
113views Computer Vision» more  MVA 1994»
13 years 10 months ago
A Modified Simulation Environment for Reconfigurable Multicomputer Systems in Digital Image Processing Applications
In our work we improve the EPPI programming environment, which was made in the University of Castilla - la Mancha one year ago. EPPI is a tool for simulating parallel algorithms t...
Francisco J. Quiles, Antonio Jose Garrido del Solo
CIDR
2009
98views Algorithms» more  CIDR 2009»
13 years 10 months ago
From Declarative Languages to Declarative Processing in Computer Games
Recent work has shown that we can dramatically improve the performance of computer games and simulations through declarative processing: Character AI can be written in an imperati...
Ben Sowell, Alan J. Demers, Johannes Gehrke, Nitin...
SOFTVIS
2010
ACM
13 years 9 months ago
Towards anomaly comprehension: using structural compression to navigate profiling call-trees
Developers must often diagnose anomalies in programs they only have a partial knowledge of. As a result, they must simultaneously reverse engineer parts of the system they are unf...
Shen Lin 0003, François Taïani, Thomas...
COMPUTER
2008
92views more  COMPUTER 2008»
13 years 9 months ago
Can Programming Be Liberated, Period?
higher, more appropriate, level of abstraction. It still entails writing programs, usually by using symbols, keywords, and operational instructions to tell the computer what we wan...
David Harel
ESE
2007
124views Database» more  ESE 2007»
13 years 9 months ago
A study of effectiveness of dynamic slicing in locating real faults
Dynamic slicing algorithms have been considered to aid in debugging for many years. However, as far as we know, no detailed studies on evaluating the benefits of using dynamic sl...
Xiangyu Zhang, Neelam Gupta, Rajiv Gupta