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SI3D
1995
ACM
13 years 11 months ago
Real-Time Programmable Shading
One of the main techniques used by software renderers to produce stunningly realistic images is programmable shading—executing an arbitrarily complex program to compute the colo...
Anselmo Lastra, Steven Molnar, Marc Olano, Yulan W...
CLUSTER
2009
IEEE
14 years 2 months ago
Utility analysis for Internet-oriented server consolidation in VM-based data centers
—Server consolidation based on virtualization technology will simplify system administration, reduce the cost of power and physical infrastructure, and improve utilization in tod...
Ying Song, Yanwei Zhang, Yuzhong Sun, Weisong Shi
IEEEPACT
2006
IEEE
14 years 1 months ago
Communist, utilitarian, and capitalist cache policies on CMPs: caches as a shared resource
As chip multiprocessors (CMPs) become increasingly mainstream, architects have likewise become more interested in how best to share a cache hierarchy among multiple simultaneous t...
Lisa R. Hsu, Steven K. Reinhardt, Ravishankar R. I...
ICPPW
2002
IEEE
14 years 19 days ago
A Fast Handoff Scheme For IP over Bluetooth
Recently, the low price and the small size of the mobile device makes a great success in personal mobile communication. A lot of people use a cell phone, PDA, and laptop computer ...
Sang-Hun Chung, Hyunsoo Yoon, Jung Wan Cho
CCR
2004
86views more  CCR 2004»
13 years 7 months ago
On the scaling of congestion in the internet graph
As the Internet grows in size, it becomes crucial to understand how the speeds of links in the network must improve in order to sustain the pressure of new end-nodes being added e...
Aditya Akella, Shuchi Chawla, Arvind Kannan, Srini...