Sciweavers

1100 search results - page 204 / 220
» Exertion in networked games
Sort
View
SIGECOM
2005
ACM
166views ECommerce» more  SIGECOM 2005»
14 years 1 months ago
A price-anticipating resource allocation mechanism for distributed shared clusters
In this paper we formulate the fixed budget resource allocation game to understand the performance of a distributed marketbased resource allocation system. Multiple users decide ...
Michal Feldman, Kevin Lai, Li Zhang
ATAL
2005
Springer
14 years 1 months ago
Modeling complex multi-issue negotiations using utility graphs
This paper presents an agent strategy for complex bilateral negotiations over many issues with inter-dependent valuations. We use ideas inspired by graph theory and probabilistic ...
Valentin Robu, D. J. A. Somefun, Johannes A. La Po...
CCS
2005
ACM
14 years 1 months ago
On the cost-ineffectiveness of redundancy in commercial P2P computing
We present a game-theoretic model of the interactions between server and clients in a constrained family of commercial P2P computations (where clients are financially compensated...
Matthew Yurkewych, Brian Neil Levine, Arnold L. Ro...
SIGCOMM
2004
ACM
14 years 29 days ago
Mercury: supporting scalable multi-attribute range queries
This paper presents the design of Mercury, a scalable protocol for supporting multi-attribute rangebased searches. Mercury differs from previous range-based query systems in that...
Ashwin R. Bharambe, Mukesh Agrawal, Srinivasan Ses...
GECCO
2004
Springer
145views Optimization» more  GECCO 2004»
14 years 28 days ago
Automated Extraction of Problem Structure
Most problems studied in artificial intelligence possess some form of structure, but a precise way to define such structure is so far lacking. We investigate how the notion of pr...
Anthony Bucci, Jordan B. Pollack, Edwin D. de Jong