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JSAC
2008
177views more  JSAC 2008»
13 years 10 months ago
Adaptive Routing Strategies in IEEE 802.16 Multi-Hop Wireless Backhaul Networks Based On Evolutionary Game Theory
The high frequency segment (10-66GHz) of the IEEE 802.16 standard seems promising for the implementation of wireless backhaul networks carrying large volumes of Internet traffic. I...
Markos P. Anastasopoulos, Pantelis-Daniel M. Arapo...
LISA
2004
13 years 11 months ago
Making a Game of Network Security
This paper describes our experiences in the design and implementation of a network for security training exercises, and one such exercise. The network described herein is flexible...
Marc Dougherty
TCOM
2010
143views more  TCOM 2010»
13 years 8 months ago
Spectrum Auction Games for Multimedia Streaming Over Cognitive Radio Networks
Abstract—Cognitive radio technologies have become a promising approach to efficiently utilize the spectrum. Although many works have been proposed recently in the area of cognit...
Yan Chen, Yongle Wu, Beibei Wang, K. J. Ray Liu
EJWCN
2010
131views more  EJWCN 2010»
13 years 5 months ago
The Waterfilling Game-Theoretical Framework for Distributed Wireless Network Information Flow
We present a general game-theoretical framework for the resource allocation problem in the downlink scenario of distributed wireless small-cell networks, where multiple access poi...
Gaoning He, Laura Cottatellucci, Mérouane D...
AAAI
2006
13 years 11 months ago
Real-Time Evolution of Neural Networks in the NERO Video Game
A major goal for AI is to allow users to interact with agents that learn in real time, making new kinds of interactive simulations, training applications, and digital entertainmen...
Kenneth O. Stanley, Bobby D. Bryant, Igor Karpov, ...