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ICAIL
2003
ACM
14 years 1 months ago
Positive and Negative Expectations and the Deontic Nature of Social Conventions
The general goal of the paper is to show the normative/deontic nature of conventions. Conventions are traditionally defined as regularity of behavior based on expectations evolved...
Cristiano Castelfranchi, Luca Tummolini
ICALT
2009
IEEE
14 years 3 months ago
A Conceptual Framework for Serious Games
A considerable number of serious games have been developed over the last ten years, with varying degrees of success. Due to a lack of clear standards and guidelines for game devel...
Amri Yusoff, Richard M. Crowder, Lester Gilbert, G...
AAAI
2012
11 years 11 months ago
Learning from Demonstration for Goal-Driven Autonomy
Goal-driven autonomy (GDA) is a conceptual model for creating an autonomous agent that monitors a set of expectations during plan execution, detects when discrepancies occur, buil...
Ben George Weber, Michael Mateas, Arnav Jhala
JMLR
2010
149views more  JMLR 2010»
13 years 3 months ago
Coherent Inference on Optimal Play in Game Trees
Round-based games are an instance of discrete planning problems. Some of the best contemporary game tree search algorithms use random roll-outs as data. Relying on a good policy, ...
Philipp Hennig, David H. Stern, Thore Graepel
JSAC
2011
159views more  JSAC 2011»
13 years 3 months ago
An Anti-Jamming Stochastic Game for Cognitive Radio Networks
—Various spectrum management schemes have been proposed in recent years to improve the spectrum utilization in cognitive radio networks. However, few of them have considered the ...
Beibei Wang, Yongle Wu, K. J. Ray Liu, T. Charles ...