Simulation beginners often spend a great amount of time to accumulate the knowledge as well as the experience to overcome the technical complexity of computer simulation. Limited ...
Based on our experience using active learning methods to teach object-oriented software design we propose a game-based approach to take the classroom experience into a virtual envi...
This paper describes design criteria for creating highly embedded, interactive spaces that we call Intelligent Environments. The motivation for building these systems is to bring ...
Abstract We introduce our human-centered approach for designing a ubiquitous computing system which aims at providing a better experience for shoppers at a supermarket. We investig...
Exception handling mechanisms are intended to help developers build robust systems. Although an exception handling mechanism provides a basis for structuring source code dealing w...