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UIST
2006
ACM
14 years 3 months ago
The design and evaluation of selection techniques for 3D volumetric displays
Volumetric displays, which display imagery in true 3D space, are a promising platform for the display and manipulation of 3D data. To fully leverage their capabilities, appropriat...
Tovi Grossman, Ravin Balakrishnan
DSN
2003
IEEE
14 years 2 months ago
On the Design of Robust Integrators for Fail-Bounded Control Systems
This paper describes the design and evaluation of a robust integrator for software-implemented control systems. The integrator is constructed as a generic component in the Simulin...
Jonny Vinter, Andréas Johansson, Peter Folk...
CHI
2006
ACM
14 years 9 months ago
Player-centred game design
We describe an approach to player-centred game design through adaptive game technologies [9]. The work presented is the result of on-going collaborative research between Media and...
Jonathan Sykes, Melissa Federoff
PDC
2006
ACM
14 years 3 months ago
UbiComp in opportunity spaces: challenges for participatory design
The rise of ubiquitous computing (UbiComp), where pervasive, wireless and disappearing technologies offer hitherto unavailable means of supporting activity, increasingly opens up ...
Eva Hornecker, John Halloran, Geraldine Fitzpatric...
DSVIS
2003
Springer
14 years 2 months ago
Addressing Marketing Requirements in User-Interface Design for Multiple Platforms
The commercial use of the Internet for service provision has deeply changed the environment where human-computer interaction takes place. Web interfaces are now integrated in overa...
Lia Patrício, João Falcão e C...