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» Experiences from the design of a ubiquitous computing system...
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SIGCOMM
2009
ACM
14 years 2 months ago
MobiClique: middleware for mobile social networking
We consider a mobile ad hoc network setting where Bluetooth enabled mobile devices communicate directly with other devices as they meet opportunistically. We design and implement ...
Anna Kaisa Pietiläinen, Earl Oliver, Jason Le...
CPHYSICS
2006
127views more  CPHYSICS 2006»
13 years 8 months ago
GenAnneal: Genetically modified Simulated Annealing
A modification of the standard Simulated Annealing (SA) algorithm is presented for finding the global minimum of a continuous multidimensional, multimodal function. We report resu...
Ioannis G. Tsoulos, Isaac E. Lagaris
MDM
2005
Springer
165views Communications» more  MDM 2005»
14 years 1 months ago
STEP: Self-Tuning Energy-safe Predictors
Data access prediction has been proposed as a mechanism to overcome latency lag, and more recently as a means of conserving energy in mobile systems. We present a fully adaptive p...
James Larkby-Lahet, Ganesh Santhanakrishnan, Ahmed...
ASPLOS
1987
ACM
13 years 11 months ago
Machine-Independent Virtual Memory Management for Paged Uniprocessor and Multiprocessor Architectures
This paper describes the design and implementation of virtual memory management within the CMU Mach Operating System and the experiences gained by the Mach kernel group in porting...
Richard F. Rashid, Avadis Tevanian, Michael Young,...
NETGAMES
2006
ACM
14 years 1 months ago
Cheat detection for MMORPG on P2P environments
In recent years, MMORPG has become popular. In order to improve scalability of game system, several P2P-based architectures have been proposed. However, in P2P-based gaming archit...
Takato Izaiku, Shinya Yamamoto, Yoshihiro Murata, ...