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COMPSAC
2002
IEEE
14 years 26 days ago
Design and Implementation of a Network Application Architecture for Thin Clients
This paper explores the issues and the techniques of enabling multimedia applications for the thin client computing. A prototype of a video communication system based on H.323 fam...
Chia-Chen Kuo, Ping Ting, Ming-Syan Chen, Jeng-Chu...
USENIX
1994
13 years 9 months ago
Reducing File System Latency using a Predictive Approach
Despite impressive advances in file system throughput resulting from technologies such as high-bandwidth networks and disk arrays, file system latency has not improved and in many...
Jim Griffioen, Randy Appleton
CORR
2010
Springer
108views Education» more  CORR 2010»
13 years 8 months ago
Securing data transfer in the cloud through introducing identification packet and UDT-authentication option field: a characteriz
The emergence of various technologies has since pushed researchers to develop new protocols that support high density data transmissions in Wide Area Networks. Many of these proto...
Danilo Valeros Bernardo, Doan B. Hoang
CCS
2007
ACM
14 years 2 months ago
Implementing and testing dynamic timeout adjustment as a dos counter-measure
In this paper we experimentally analyse various dynamic timeout adjustment strategies in server queues as potential counter-measures against degradation of service attacks. Previo...
Daniel Boteanu, Edouard Reich, José M. Fern...
NETGAMES
2006
ACM
14 years 1 months ago
Applying database replication to multi-player online games
Multi-player Online Games (MOGs) have emerged as popular data intensive applications in recent years. Being used by many players simultaneously, they require a high degree of faul...
Yi Lin, Bettina Kemme, Marta Patiño-Mart&ia...