Brain-computer interfaces (BCIs), as any other interaction modality based on physiological signals and body channels (e.g., muscular activity, speech and gestures), are prone to e...
A set of rules is presented for the design of interfaces that allow virtual objects to be manipulated in 3D virtual environments (VEs). The rules differ from other interaction tec...
Roy A. Ruddle, Justin C. D. Savage, Dylan M. Jones
Hand detection is a fundamental step in many practical applications as gesture recognition, video surveillance, and multimodal machine interface and so on. The aim of this paper i...
Ibrahim Furkan Ince, Manuel Socarras-Garzon, Tae-C...
Comparing humans and machines is one important source of information about both machine and human strengths and limitations. Most of these comparisons and competitions are performe...
Javier Insa-Cabrera, David L. Dowe, Sergio Espa&nt...
Except for a handful of "mobile" Web sites, the Web is designed for browsing with personal computers with large screens capable of fitting the content of most Web pages....