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ACMACE
2009
ACM
14 years 1 months ago
Familiars: representing Facebook users' social behaviour through a reflective playful experience
In this paper, we describe the design and development of a social game called Familiars. Inspired by the daemons in Pullman’s “Dark Material” trilogy, Familiars are animal c...
Ben Kirman, Eva Ferrari, Shaun Lawson, Jonathan Fr...
IJCV
2010
574views more  IJCV 2010»
13 years 7 months ago
Time-Delayed Correlation Analysis for Multi-Camera Activity Understanding
We propose a novel approach to understanding activities from their partial observations monitored through multiple non-overlapping cameras separated by unknown time gaps. In our...
Chen Change Loy, Tao Xiang, Shaogang Gong
IM
1997
13 years 9 months ago
Active Objects in TMN
Telecommunications Management Network (TMN) systems use the object-oriented information modelling techniques and communication facilities provided by OSI Systems Management (SM). ...
Anastasia Vassila, George Pavlou, Graham Knight
GECCO
2009
Springer
188views Optimization» more  GECCO 2009»
14 years 10 days ago
Exploiting multiple classifier types with active learning
Many approaches to active learning involve training one classifier by periodically choosing new data points about which the classifier has the least confidence, but designing a co...
Zhenyu Lu, Josh Bongard
TIST
2011
136views more  TIST 2011»
13 years 3 months ago
Probabilistic models for concurrent chatting activity recognition
Recognition of chatting activities in social interactions is useful for constructing human social networks. However, the existence of multiple people involved in multiple dialogue...
Jane Yung-jen Hsu, Chia-chun Lian, Wan-rong Jih