In this paper, we describe the design and development of a social game called Familiars. Inspired by the daemons in Pullman’s “Dark Material” trilogy, Familiars are animal c...
Ben Kirman, Eva Ferrari, Shaun Lawson, Jonathan Fr...
We propose a novel approach to understanding
activities from their partial observations monitored through
multiple non-overlapping cameras separated by unknown time
gaps. In our...
Telecommunications Management Network (TMN) systems use the object-oriented information modelling techniques and communication facilities provided by OSI Systems Management (SM). ...
Many approaches to active learning involve training one classifier by periodically choosing new data points about which the classifier has the least confidence, but designing a co...
Recognition of chatting activities in social interactions is useful for constructing human social networks. However, the existence of multiple people involved in multiple dialogue...