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FPLAY
2008
13 years 9 months ago
A low-cost infrastructure for tabletop games
Tabletop games provide an intimate gaming experience where groups of friends can interact in a shared space using shared physical props. Digital tabletop games show great promise ...
Christopher Wolfe, J. David Smith, T. C. Nicholas ...
BMCBI
2007
151views more  BMCBI 2007»
13 years 7 months ago
The Genopolis Microarray Database
Background: Gene expression databases are key resources for microarray data management and analysis and the importance of a proper annotation of their content is well understood. ...
Andrea Splendiani, Marco Brandizi, Gael Even, Otta...
CHI
2011
ACM
12 years 11 months ago
Starcraft from the stands: understanding the game spectator
Video games are primarily designed for the players. However, video game spectating is also a popular activity, boosted by the rise of online video sites and major gaming tournamen...
Gifford Cheung, Jeff Huang
ECCV
2008
Springer
14 years 9 months ago
GeoS: Geodesic Image Segmentation
This paper presents GeoS, a new algorithm for the efficient segmentation of n-dimensional image and video data. The segmentation problem is cast as approximate energy minimization ...
Antonio Criminisi, Toby Sharp, Andrew Blake
ICC
2009
IEEE
111views Communications» more  ICC 2009»
14 years 2 months ago
Supporting VCR-Like Operations in Derivative Tree-Based P2P Streaming Systems
— Supporting user interactivity in peer-to-peer streaming systems is challenging. VCR-like operations, such as random seek, pause, fast forward and rewind, require timely P2P ove...
Tianyin Xu, Jianzhong Chen, Wenzhong Li, Sanglu Lu...