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VR
2009
IEEE
167views Virtual Reality» more  VR 2009»
14 years 3 months ago
High Resolution Video Playback in Immersive Virtual Environments
High resolution 2D video content in High Definition or higher resolutions has become widespread and video playback of such media in immersive virtual environments (VE) will be a ...
Han Suk Kim, Jürgen P. Schulze
FGCS
2006
70views more  FGCS 2006»
13 years 8 months ago
High-definition multimedia for multiparty low-latency interactive communication
We describe a high-quality collaborative environment that uses High-Definition (HD) video to achieve near realistic perception of a remote
Petr Holub, Ludek Matyska, Milos Liska, Luká...
FGCS
2006
56views more  FGCS 2006»
13 years 8 months ago
Interactive 3D HD video transport for e-science collaboration over UCLP-enabled GLORIAD lightpath
Emerging large-scale applications for e-science and Grid require end-to-end lightpaths that need to be dynamically provisioned with QoS (quality of service) guarantees. In this pa...
Jinyong Jo, Wontaek Hong, Seungjoo Lee, Dongkyun K...
IROS
2009
IEEE
168views Robotics» more  IROS 2009»
14 years 3 months ago
Slip ratio for lugged wheel of planetary rover in deformable soil: definition and estimation
—The wheel slip ratio is an important state variable in terramechanics research and the control of planetary rovers. Definitions of the slip ratio for a wheel with lugs and metho...
Liang Ding, Haibo Gao, Zongquan Deng, Kazuya Yoshi...
BMVC
2010
13 years 6 months ago
High Five: Recognising human interactions in TV shows
In this paper we address the problem of recognising interactions between two people in realistic scenarios for video retrieval purposes. We develop a per-person descriptor that us...
Alonso Patron, Marcin Marszalek, Andrew Zisserman,...