A real-time computer system is a system that must perform its functions within specified time bounds. These systems are generally characterized by complex interactions with the en...
Traditionally, there have been two large obstacles faced in attempting to apply AI techniques to games and other virtual environments. The first obstacle is the gap between the la...
Research on organization of Multi-Agent Systems (M.A.S.) has shown that by adapting its organization, a M.A.S. is better able to operate in dynamic environments. In this paper we ...
Mattijs Ghijsen, Wouter N. H. Jansweijer, Bob J. W...
Modeling the performance behavior of parallel applications to predict the execution times of the applications for larger problem sizes and number of processors has been an active ...
: Collaborative learning environments require carefully crafted designs –both technical and social. This paper presents a model describing how to design socio-technical environme...