Sciweavers

770 search results - page 13 / 154
» Experiences with teaching design patterns
Sort
View
ITICSE
2000
ACM
14 years 2 days ago
Pedagogical power tools for teaching Java
We describe a Java toolkit that is designed to support the creation of powerful and extensible GUI interfaces during the first year computer science course. The goals of this tool...
Jeff Raab, Richard Rasala, Viera K. Proulx
PERCOM
2004
ACM
14 years 7 months ago
Anatomy of a Graduate Ubiquitous/Pervasive Computing Course
This paper presents the author's experience in designing and teaching a graduate level Ubiquitous Computing (Ubicomp) course at Arizona State University. It identifies some o...
S. K. S. Gupta
MSE
2005
IEEE
153views Hardware» more  MSE 2005»
14 years 1 months ago
ipPROCESS: Using a Process to Teach IP-Core Development
The reusing of Intellectual Property cores has been an alternative to the increasing gap between design productivity and chip complexity of emerging System-on-chip (SoC) designs. ...
Marilia Lima, Andre Aziz, Diogo José Costa ...
INTERACT
2007
13 years 9 months ago
The Challenges of Creating Connections and Raising Awareness: Experience from UCLIC
With current disciplinary structures and academic priorities, Human– Computer Interaction faces ongoing challenges: is it a discipline in its own right, or simply a sub-disciplin...
Ann Blandford, Rachel Benedyk, Nadia Berthouze, An...
AR
2008
97views more  AR 2008»
13 years 7 months ago
Modular Architecture for Humanoid Walking Pattern Prototyping and Experiments
In this paper we describe the use of design patterns as a basis for creating a Humanoid Walking Pattern Generator Software having a modular architecture. This architecture made po...
Olivier Stasse, Björn Verrelst, Pierre-Brice ...