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» Experiences with teaching design patterns
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ACMDIS
2004
ACM
14 years 1 months ago
Tutor design for speech-based interfaces
Speech-based applications commonly come with web-based or printed manuals. Alternatively, the dialogue can be designed so that users should be able to start using the application ...
Jaakko Hakulinen, Markku Turunen, Esa-Pekka Salone...
ECTEL
2006
Springer
13 years 11 months ago
An Example of Participatory Design Methodology in a Project which Aims at Developing Individual and Organisational Learning in C
The experience described in this paper is being developed in the framework of the PALETTE1 project by two teams of researchers involved in collecting information from some Communi...
Amaury Daele, Martin Erpicum, Liliane Esnault, Fab...
IADIS
2003
13 years 9 months ago
Capturing Best Practices in Web Development
This paper describes capturing design experiences by applying grounded theory to pattern mining. The presented approach aims at inducing expert development knowledge and its subse...
Tanya Linden, Jacob L. Cybulski
WWW
2005
ACM
14 years 8 months ago
The classroom sentinel: supporting data-driven decision-making in the classroom
Whereas schools typically record mounds of data regarding student performance, attendance, and other behaviors over the course of a school year, rarely is that data consulted and ...
Mark K. Singley, Richard B. Lam
CHI
2007
ACM
14 years 8 months ago
ExperiScope: an analysis tool for interaction data
We present ExperiScope, an analytical tool to help designers and experimenters explore the results of quantitative evaluations of interaction techniques. ExperiScope combines a ne...
François Guimbretière, Ken Hinckley,...