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» Experiences with teaching design patterns
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CONEXT
2008
ACM
13 years 11 months ago
TDM MAC protocol design and implementation for wireless mesh networks
We present the design, implementation, and evaluation of a Time Division Multiplex (TDM) MAC protocol for multihop wireless mesh networks using a programmable wireless platform. E...
Dimitrios Koutsonikolas, Theodoros Salonidis, Henr...
ISPE
2003
13 years 10 months ago
A collaborative knowledge management system for concurrent design and manufacturing
ABSTRACT: Knowledge systems for scientific and engineering endeavors must be able to insure the accuracy, completeness, and validity of their contents. When designed as such, these...
A. H. Liszka, William A. Stubblefield, Stephen D. ...
NETGAMES
2006
ACM
14 years 3 months ago
Network game design: hints and implications of player interaction
While psychologists analyze network game-playing behavior in terms of players’ social interaction and experience, understanding user behavior is equally important to network res...
Kuan-Ta Chen, Chin-Laung Lei
SIGMOD
2003
ACM
160views Database» more  SIGMOD 2003»
14 years 9 months ago
Scientific Data Repositories: Designing for a Moving Target
Managing scientific data warehouses requires constant adaptations to cope with changes in processing algorithms, computing environments, database schemas, and usage patterns. We h...
Etzard Stolte, Christoph von Praun, Gustavo Alonso...
AAI
2000
138views more  AAI 2000»
13 years 9 months ago
Compositional Design and Reuse of a Generic Agent Model
This paper introduces a formally specified design of a compositional generic agent model (GAM). This del abstracts from specific application domains; it provides a unified formal ...
Frances M. T. Brazier, Catholijn M. Jonker, Jan Tr...