Network-on-Chips (NoCs) outperform buses in terms of scalability, parallelism and system modularity and therefore are considered as the main interconnect infrastructure in future c...
In-network sensor query processing systems (ISQPs), or sensor databases, have been developed to acquire, process and aggregate data from wireless sensor networks (WSNs). Because W...
We introduce an adversarial planning algorithm based on game tree search, which is applicable in large-scale multiplayer domains. In order to tackle the scalability issues of game...
The MeshTest testbed is designed to subject wireless devices and protocols to realistic and repeatable mobile scenarios, including multi-hop and disconnected topologies. The testb...
Abstract— This paper proposes a new way of trajectory generation for industrial manipulators. A real-time algorithm for the interpolation of synchronized and time-optimal manipul...