Ubiquitous and Wearable Computing both have the goal of pushing the computer into the background, supporting all kinds of human activities. Application areas include areas such as...
This paper describes how the Visual Simulation Environment (VSE) technology has been transferred into a commercial product. The VSE has been created under research funding, primar...
Osman Balci, Anders I. Bertelrud, Chuck M. Esterbr...
The main objective of the CONNECT project is to develop an innovative pedagogical framework that attempts to blend formal and informal learning, proposing an educational reform to ...
Domestic service robots have long been a staple of science fiction and commercial visions of the future. Until recently, we have only been able to speculate about what the experie...
Ubiquitous computing is a compelling vision for the future that is moving closer to realization at an accelerating pace. The combination of global wireless and wired connectivity a...