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UIST
2004
ACM
14 years 1 months ago
"Killer App" of wearable computing: wireless force sensing body protectors for martial arts
Ubiquitous and Wearable Computing both have the goal of pushing the computer into the background, supporting all kinds of human activities. Application areas include areas such as...
Ed Huai-hsin Chi, Jin Song, Greg Corbin
WSC
1997
13 years 9 months ago
The Visual Simulation Environment Technology Transfer
This paper describes how the Visual Simulation Environment (VSE) technology has been transferred into a commercial product. The VSE has been created under research funding, primar...
Osman Balci, Anders I. Bertelrud, Chuck M. Esterbr...
IADIS
2004
13 years 9 months ago
Connect: Designing the Classroom of Tomorrow by Using Advanced Technologies to Connect Formal and Informal Learning Environments
The main objective of the CONNECT project is to develop an innovative pedagogical framework that attempts to blend formal and informal learning, proposing an educational reform to ...
Sofoklis Sotiriou, Eleni Chatzichristou, Stavros S...
HRI
2006
ACM
14 years 1 months ago
Service robots in the domestic environment: a study of the roomba vacuum in the home
Domestic service robots have long been a staple of science fiction and commercial visions of the future. Until recently, we have only been able to speculate about what the experie...
Jodi Forlizzi, Carl F. DiSalvo
DAGSTUHL
2001
13 years 9 months ago
Challenges in Ubiquitous Data Management
Ubiquitous computing is a compelling vision for the future that is moving closer to realization at an accelerating pace. The combination of global wireless and wired connectivity a...
Michael J. Franklin