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SCALESPACE
2009
Springer
14 years 2 months ago
A Variational Model for Interactive Shape Prior Segmentation and Real-Time Tracking
In this paper, we introduce a semi-automated segmentation method based on minimizing the Geodesic Active Contour energy incorporating a shape prior. We increase the robustness of t...
Manuel Werlberger, Thomas Pock, Markus Unger, Hors...
ICONIP
2009
13 years 5 months ago
Effectiveness of Intrinsically Motivated Adaptive Agent for Sustainable Human-Agent Interaction
To achieve sustainable human-agent interaction (HAI), we proposed a new model of intrinsically motivated adaptive agent, which learns about the human partner and behaves to satisfy...
Takayuki Nozawa, Toshiyuki Kondo
SSPR
2004
Springer
14 years 25 days ago
Understanding Human-Computer Interactions in Map Revision
Abstract. It is difficult to track, parse and model human-computer interactions during editing and revising of documents, but it is necessary if we are to develop automated technol...
Jun Zhou, Walter F. Bischof, Terry Caelli
MMS
2008
13 years 7 months ago
Non-linear interactive media productions
Creating non-linear interactive media is a challenging task. In this paper we summarise our findings with non-linear, interactive movie productions. We carry out this discussion b...
Michael Hausenblas
DIMEA
2007
99views Multimedia» more  DIMEA 2007»
13 years 11 months ago
Player adaptive entertainment computing
The concept of Player Adaptive Entertainment Computing (PAEC) is introduced to provide personalized experiences when interacting with the entertainment media. Two of the important ...
Kevin Kok Wai Wong