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DIGRA
2005
Springer
14 years 7 days ago
A Realistic Reaction System for Modern Video Games
The substantial growth of the video game industry has fueled a search for new technologies and methodologies for providing rich and rewarding experiences for players of modern vid...
Michael Katchabaw, Stephen Danton, Leif Gruenwoldt
MM
2009
ACM
147views Multimedia» more  MM 2009»
14 years 1 months ago
Distribution-based concept selection for concept-based video retrieval
Query-to-concept mapping plays one of the keys to concept-based video retrieval. Conventional approaches try to find concepts that are likely to co-occur in the relevant shots fro...
Juan Cao, HongFang Jing, Chong-Wah Ngo, Yongdong Z...
AAAI
2010
13 years 8 months ago
Unsupervised Learning of Event Classes from Video
We present a method for unsupervised learning of event classes from videos in which multiple actions might occur simultaneously. It is assumed that all such activities are produce...
Muralikrishna Sridhar, Anthony G. Cohn, David C. H...
EVOW
2009
Springer
14 years 1 months ago
Swarming for Games: Immersion in Complex Systems
Abstract. The swarm metaphor stands for dynamic, complex interaction networks with the possibility of emergent phenomena. In this work, we present two games that challenge the vide...
Sebastian von Mammen, Christian Jacob
TREC
2001
13 years 8 months ago
Observations of Searchers: OHSU TREC 2001 Interactive Track
The goal of the TREC 2001 Interactive Track was to carry out observational experiments of Web-based searching to develop hypotheses for experiments in subsequent years. Each parti...
William R. Hersh, Lynetta Sacherek, Daniel Olson