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» Experiments on Supporting Interactive Proof Using Resolution
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HRI
2006
ACM
14 years 2 months ago
Interaction debugging: an integral approach to analyze human-robot interaction
Along with the development of interactive robots, controlled experiments and field trials are regularly conducted to stage human-robot interaction. Experience in this field has sh...
Tijn Kooijmans, Takayuki Kanda, Christoph Bartneck...
CHI
2011
ACM
13 years 1 days ago
Deep shot: a framework for migrating tasks across devices using mobile phone cameras
A user task often spans multiple heterogeneous devices, e.g., working on a PC in the office and continuing the work on a laptop or a mobile phone while commuting on a shuttle. How...
Tsung-Hsiang Chang, Yang Li
CHI
2004
ACM
14 years 1 months ago
Focus+Context sketching on a pocket PC
Current Personal Digital Assistants (PDAs) such as Pocket PCs provide little support for sketching. This is due, no doubt, to the limited screen size and relatively poor resolutio...
Edward Lank, Son Phan
UIST
1996
ACM
14 years 18 days ago
Using the Multi-Layer Model for Building Interactive Graphical Applications
Most interactive graphical applications that use direct manipulation are built with low-level libraries such as Xlib because the graphic and interaction models of higher-level too...
Jean-Daniel Fekete, Michel Beaudouin-Lafon
SEKE
2001
Springer
14 years 27 days ago
Adapting Game Technology to Support Individual and Organizational Learning
It is well known that traditional educational techniques can be complemented by simulation to achieve a more effective learning experience. One would expect the same phenomenon to...
Emily Oh Navarro, André van der Hoek