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» Experiments with Virtual Reality Instruments
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NIME
2005
Springer
136views Music» more  NIME 2005»
14 years 1 months ago
Learning Advanced Skills on New Instruments (or practising scales and arpeggios on your NIME)
When learning a classical instrument, people often either take lessons in which an existing body of “technique” is delivered, evolved over generations of performers, or in som...
Sageev Oore
VRST
2006
ACM
14 years 1 months ago
Media productions for a dome display system
As the interest of the public for new forms of media grows, museums and theme parks select real time Virtual Reality productions as their presentation medium. Based on threedimens...
Athanasios Gaitatzes, Georgios Papaioannou, Dimitr...
CANDC
2005
ACM
13 years 9 months ago
Causality and virtual reality art
In this paper, we discuss how a cognitive concept, causality, can be used for the conceptual underpinning of Virtual Reality Art installations. Causality plays an important role i...
Marc Cavazza, Jean-Luc Lugrin, Sean Crooks, Alok N...
VR
2008
IEEE
142views Virtual Reality» more  VR 2008»
14 years 1 months ago
IPSViz: An After-Action Review Tool for Human-Virtual Human Experiences
This paper proposes after-action review (AAR) with Human-Virtual human (H-VH) experiences. H-VH experiences are seeing increased use in training for real-world, H-H experiences. T...
Andrew Raij, Benjamin Lok
VRST
2006
ACM
14 years 1 months ago
Variations in physiological responses of participants during different stages of an immersive virtual environment experiment
This paper presents a study of the fine grain physiological responses of participants to an immersive virtual simulation of an urban environment. The analysis of differences in p...
Andrea Brogni, Vinoba Vinayagamoorthy, Anthony Ste...