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» Experiments with Virtual Reality Instruments
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CHI
2004
ACM
14 years 8 months ago
Orchestrating a mixed reality game 'on the ground'
Successfully staging a mixed reality game in which online players are chased through a virtual city by runners located in the real world requires extensive orchestration work. An ...
Andy Crabtree, Steve Benford, Tom Rodden, Chris Gr...
IJVR
2008
130views more  IJVR 2008»
13 years 7 months ago
An Example of Virtual Environment and Web-based Application in Learning
Due to its importance as a model for several software and hardware applications, automata theory is a core topic in computer science and engineering education. But because of its m...
Mohamed Hamada
BC
2004
102views more  BC 2004»
13 years 7 months ago
Analysis of mechanical impedance in human arm movements using a virtual tennis system
The dynamic characteristics of human upper extremities are usually expressed by mechanical impedance. Although many studies have discussed human impedance characteristics, there ar...
Toshio Tsuji, Yusaku Takeda, Yoshiyuki Tanaka
HAPTICS
2008
IEEE
14 years 2 months ago
Haptic Perception of Real and Virtual Curvature
Abstract. In this study we compared human discrimination performance for real and virtual curved shapes. To simulate a curved shape we used a device that could independently orient...
Maarten W. A. Wijntjes, Akihiro Sato, Astrid M. L....
VR
2011
IEEE
284views Virtual Reality» more  VR 2011»
12 years 11 months ago
Psychophysical influence of mixed-reality visual stimulation on sense of hardness
In a mixed-reality (MR) environment, the appearance of touchable objects can be changed by superimposing a computer-generated image (CGI) onto them (MR visual stimulation). At the...
Yuichi Hirano, Asako Kimura, Fumihisa Shibata, Hid...