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» Experiments with Virtual Reality Instruments
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HAPTICS
2002
IEEE
14 years 19 days ago
Virtual Peg-in-Hole Performance Using a 6-DOF Magnetic Levitation Haptic Device: Comparison with Real Forces and with Visual Gui
We describe two experiments using three testbeds (real, virtual and vision-only) for comparison of user performance during 3-D peg-in-hole tasks. Tasks are performed using a six-d...
B. J. Unger, A. Nicolaidis, Peter J. Berkelman, A....
ATAL
2008
Springer
13 years 9 months ago
Being a part of the crowd: towards validating VR crowds using presence
Crowd simulation models are currently lacking a commonly accepted validation method. In this paper, we propose level of presence achieved by a human in a virtual environment (VE) ...
Nuria Pelechano, Catherine Stocker, Jan M. Allbeck...
CMMR
2007
Springer
141views Music» more  CMMR 2007»
14 years 1 months ago
Experiencing Audio and Music in a Fully Immersive Environment
The UCSB Allosphere is a 3-story-high spherical instrument in which virtual environments and performances can be experienced in full immersion. The space is now being equipped with...
Xavier Amatriain, Jorge Castellanos, Tobias Hö...
CW
2003
IEEE
14 years 29 days ago
PRESENCE : The Sense of Believability of Inaccessible Worlds
With the development of new instruments as telecommunication, teleoperation, computer representation tools, human beings are commonly in situation to perceive and act on spaces th...
Annie Luciani, Daniela Urma, Sylvain Marliè...
AIS
2007
Springer
13 years 7 months ago
Virtual meeting rooms: from observation to simulation
Much working time is spent in meetings and as a consequence meetings have become the subject of multidisciplinary research. Virtual Meeting Rooms (VMRs) are 3D virtual replicas of ...
Dennis Reidsma, Rieks op den Akker, Rutger Rienks,...